Server status: Online

OWN THE
STREETS.
CLAIM POWER.

Work a shift, buy the block, run a crew, corner the item market — or take the shortcut and answer for it in court. A persistent life simulator where every choice ripples through the economy.

Multiple districtsEach with its own prices
Hundreds of itemsSix rarity tiers
Dozens of venturesYours to own and sell
CREATE ACCOUNT
Aerial view of the Earned city at night with freight yards and lit towers

METRO DASHBOARD

District 04: Industrial North

Live session
Citizen identity
Jaxen_Vane
Workshop Technician
Reputation88 / 100
Net worth$142,500
Night view from a high-rise office over the city
Location
Apex Towers — Floor 92
Manage biz
Active contract
Recover a lost crate
Reward: +$790 · +3 rep
Business revenue
+$1,240 / hr
Awaiting collection…

Market ticker

Player driven
Depot Toolkit+2.4%
Charter Scroll-1.2%
Founders Coin+14.8%

Legal notices

Jury summons: District 04 hearing opens at 24:00 UTC
One city, one save file

EVERY DOOR IN THE CITY IS OPEN.

Clock in, run a crew, corner the item market, get arrested, get out, get even. Nothing resets overnight — the city keeps the receipts.

Work

Careers & shifts

A wide range of city roles across logistics, finance, civic and technical lines. Pass a comedic five-question interview, clock an eight-hour passive shift, then chase contracts your qualifications actually unlock.

Own

Ventures

Dozens of businesses from a coffee cart to a freight line. Hire staff, keep quality from sliding, install extras, then flip the whole operation to another player when the offer is right.

Trade

Exchange & the item economy

Six rarity tiers, hundreds of catalogued items, a player-run trading floor with a 5% levy and price hints that undercut the market by a dollar. Quest-critical gear never lists.

Buy

City shops & trade runs

Arms dealers, chop shops, tech bars, jewellers, pharmacies and pet parlours. Stock is a shared daily drip on an unpredictable clock, and prices swing district to district for anyone willing to haul.

Fight

The Streets

Twenty-turn duels where weapons, armour and bullet counts decide it. Set a defence sequence for when you are offline, spend energy to square up, and hope you are not the one carried out.

Recover

City Ward

Beds, medical kits and a Healing skill that pays. Patch yourself up, treat other citizens for cash, or lie there watching your enemies bank another win.

Organise

Crews

$100M to found one. Ranks and permissions, a vault with per-member ledgers, turf and upgrades, wars with staked pots, a private forum and contracts that need two to ten bodies to pull off.

Consequence

Courts & jail

Heat drives arrest odds. Dockets run on a live countdown, a city panel weighs evidence against your defence statement, and sentences land the second the clock ends.

Inside

The block

Jail is its own city: commissary, contraband, prison jobs, a wing board and care packages from outside. Earn respect, take a cell block off whoever runs it, collect the tithe, then talk your way past the parole board.

Leverage

City Bank

Savings, tiered loans and sequential investments. Miss a payment and late fees, CCJs and bailiffs come looking for the assets you were so proud of.

Learn

Education

A full course catalogue, above board and under it. Qualifications gate the best jobs, the biggest ventures and the contracts that actually pay.

Move

City districts

Travel takes real time and locks you in transit. Each district runs its own shops, prices and opportunities — arbitrage is a career if you have the patience.

Reputation

Citizens & standings

Public profiles with bios and gear, leaderboards for every kind of ambition, and a searchable directory of everyone you have ever wronged.

Talk

Forum & mail

Category boards for the whole city, private crew sections, timestamped notifications and direct mail with cash and items attached.

Craft

Workshop & salvage

Break broken gear down into components, then build something the shops never stock. Recipes gate on level, materials and cash, and every serial you forge enters the registry.

Provenance

The registry

Every non-stackable piece carries a serial and a public history. Search by serial or handle and read every hand a weapon passed through before it reached yours.

Home

Property & estates

Homes from a tent to a billion-dollar penthouse, with a deep upgrade tree on each, and an estate agent floor where citizens rent and sell to each other.

Companions

Pets

Dozens of species with unique portraits, daily care and training, and combat and recovery bonuses that scale with how well you actually look after them.

Progress

Seasons, objectives & crew turf

A free City Season reward track, daily and weekly objectives, achievements, login streaks and referrals — plus districts that crews hold, defend and draw income from.

Kit

Loadout & dossier

Equip weapons, armour and companions on a silhouette that reflects real stats, track your record, and carry a file the city never quite deletes.